Master of Arts (MA) in Game Development
Academy of Art University
معلومات أساسية
موقع الحرم الجامعي
San Francisco, الولايات المتحدة الأمريكية
اللغات
انجليزي
شكل الدراسة
التعليم عن بعد, في الحرم الجامعي
المدة الزمنية
4 semesters
الوتيرة
دوام كامل
رسوم دراسية
USD ١٬٢٧٦ *
أخر موعد للتسجيل
أتصل بالجامعة
اقرب موعد للبدء
Jun 2024
* per unit for international students | $1,218 per unit for domestic students. Additional fees apply
مقدمة
يتيح برنامج MA in Game Development للطلاب تعزيز حياتهم المهنية من خلال توليف أساسيات الفن والتصميم التقليدي مع التقنيات الرائدة اليوم. يقوم الطلاب بإعداد مجموعة مهاراتهم المهنية من خلال النماذج الأولية العملية لميكانيكا اللعبة وخلق الفن ، متبوعًا بإنشاء ملف مشروع نهائي بجودة الصناعة.
مسارات
- الاهتمام الوظيفي بنمذجة الشخصية للألعاب
- الاهتمام الوظيفي في مفهوم الفن للألعاب
- الاهتمام الوظيفي بنمذجة البيئة للألعاب
- الاهتمام الوظيفي بتصميم اللعبة
نتائج البرنامج
Graduate students will meet the following student performance criteria:
Visual Communication
- Critically evaluate the aesthetics, meaning, and effect of imagery
- استخدم الوسائط المناسبة لتوصيل الأفكار طوال عملية التصميم
Technology
- Demonstrate mastery of the tools and technology related to the area of specialty
Critical Thinking and Problem Solving
- Research and generate workable solutions under a deadline
Professional Readiness
- قم بإنتاج محفظة متماسكة أو شريط تجريبي مصمم خصيصًا ليعكس الأهداف المهنية
Specialty Skills: Game & Level Design
- قم بتوصيل أفكار نظرية اللعبة المجردة باستخدام مستندات تصميم اللعبة والخرائط ثنائية الأبعاد
- Create playable games with 3D technology
Specialty Skills: Character Modeling
- Sculpt, model and texture forms in 3-dimensions that demonstrate a thorough understanding of human and zoological anatomy
- ترجمة البحث البصري والمراجع لإنشاء شخصيات ثلاثية الأبعاد
Specialty Skills: Environment Modeling
- النحت والنموذج والملمس والأشكال الخفيفة بأبعاد ثلاثية تُظهر فهمًا شاملاً للأشكال العضوية والمعمارية والصناعية
- ترجمة الأبحاث والمراجع المرئية لإنشاء بيئات ثلاثية الأبعاد
Specialty Skills: Concept
- Follow an industry-standard process, from thumbnails through final render to generate concept designs
- تطبيق البحث البصري على مفهوم الفن
- Demonstrate an understanding of movement, proportion, and functionality of designs through effective orthographic or perspective drawings
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
- Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
- Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
- Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
- Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
- Evaluate work in their field, including their own work, using professional terminology.
- Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
- Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
فرص عمل
Academy of Art University offers some of the best training and hands-on experience to help you excel in your future game development careers. We pride ourselves in doing an exceptional job designing programs that equip aspiring professionals with a comprehensive toolbox of marketable skills that lead to success in the industry.
Our Game Development course teaches the skills necessary to succeed in exciting careers in game design, concept art, UI/UX design, animation, technical art, and emerging technologies like augmented reality and virtual reality.
3D Character Artist
Bring characters to life as a 3D character modeler. You’ll build complex character models, and organic meshes, and work across teams to rig, light, texture, and animate your creations.
3D Environment Modeler
Bring video game environments to life with your 3D modeling techniques. Add color, texture, shaders, and lighting to give the environment a finished look.
Animation VFX
Animation and Visual Effects give a game its personality. The most well-designed and crafted character doesn’t come to life until someone makes them move and gives them some personality. Visual Effects, such as fire, laser blasts, and warp gates, grab the player and transport them to another world altogether.
Character Concept Artist
Design and create the characters for interactive games. You’ll imagine the visual look of interactive characters with contextual details to bring them to life.
Environment Concept Artist
Combine a playful imagination with a high degree of artistic skill. Concept and flush out all aspects of environmental design, from small props to full culture kits.
Game/Level Designer
Balance gameplay elements to keep games engaging. You will also improve systems, contribute to features, and participate in testing to create immersive worlds and evoke emotions.
Gameplay Programmer
Gameplay programmers are the heart of any game. Your job will be to bring the game to life by implementing the core gameplay mechanics. You'll work very close with designers to build the game itself.
Systems Programmer
Systems programmers build the engine technology that runs the games. As a systems programmer, your code will power the backend of the engine and enable the creativity of the team. Graphics, networking, file systems, physics systems, and other core systems fall under this domain.
Tools Programmer
Tools programmers are the unsung heroes of the games industry. Your job is to enable the other developers to build the gameplay. You will create map editors, write plug-ins, and build custom tools to enable the designer's creativity.
UX/UI Designer
Use your knowledge of game features, design, motion graphics, and user paths to create an immersive experience.
صالة عرض
المناهج الدراسية
Unit Requirements
Major | 33 |
Graduate Liberal Arts | 3 |
Total | 36 |
Degree Requirements
- Successful completion of Final Portfolio Review
- A minimum grade of C in all required 36 units
- الحد الأدنى من المعدل التراكمي 2.0 ومتطلبات الدراسة الأكاديمية التالية:
- 1 Art Historical Awareness & Aesthetic Sensitivity course
Curriculum
Semester 1
- GAM 601: عناصر ألعاب الفيديو (التخصص الرئيسي)
- GAM 602: مبادئ تصميم اللعبة (الرئيسي)
- GAM 605: البرمجة النصية لألعاب الفيديو 1 (الرئيسي)
Semester 2
- GAM 606: التطوير السريع للألعاب (الرئيسي)
- GAM 608: المعسكر التدريبي لرسم الألعاب: الشكل البشري (الرئيسي)
- GAM 655: البرمجة النصية للألعاب 2 (الرئيسي)
Semester 3
- ANM 623: 3D Modeling & Animation 1 (Maya) (Major)
- GAM 607: تصميم مستوى مغامرات الحركة وآر بي جي (رئيسي)
- GLA 623: تاريخ وتقنيات الألعاب (خريج الآداب الليبرالية)
Semester 4
- GAM 651: تطوير الألعاب النموذجية (الرئيسي)
- GAM 778: الممارسات المهنية والمحفظة لمطوري الألعاب (الرئيسي)
- IXD 606: User Experience Design (Major)
القبول
تجهيزات
متطلبات اللغة الإنجليزية
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